#311 Innovating Themes with Anna Anthropy
Design TalkSeries
Dirk and Kathryn Hymes meet this episode to talk with Anna Anthropy, digital and tabletop designer known for her prolific work with non-traditional themes. They discuss Anna’s career in game design, and her path into becoming an educator. Topics include why violence is an attractive game element, dealing with releasing art and it no longer being one’s own, one page games, and the absence of sex as a theme or topic.
Episode Outline
0:00 Beginning of Show
1:03 End of Intro
1:10 Who is Anna Anthropy
2:52 Anna’s Career Path
7:54 Why do you make games?
12:38 Why do we enjoy violence?
16:27 Why do you choose certain themes?
21:18 Feelings about Dys4ia
23:33 Releasing art
26:21 Design Process
29:01 How do you know when you’re done?
31:00 One Page Games
39:09 Explaining material reality to students
43:50 Why is sex so absent in games?
51:29 Advice for Listeners
51:42 Outro
52:49 End of Show
In this Episode
Anna Anthropy - Cohost @cyborgurl, w.itch.io
Kathryn Hymes - @chicalashaw, thornygames.com
Dirk Knemeyer - @DKnemeyer