#259 Diving Into Cards as Components

Genre Deep Dive Series

Skye joins Dirk and David to draw the starting hand for a deep dive into card games! With some card game experts on deck for future interviews, the trio take this episode as a chance to explore the various reasons why card games work so well as a game component. Discussions cover the various card games all three designers have worked on, and also bleed into popular games from Dominion to Magic the Gathering and digital games like Slay the Spire and Griftlands. A good amount of time is also spent discussing information density and graphical layout for cards.

#259 Diving Into Cards as Components

4.8 Rating

From 100+ Game Designers

Since 2012


The Game Design Round Table is by game designers, for game designers. Since 2012 we’ve explored the art and craft of game design from the perspective of tabletop, digital, and role-playing games. Listen to a show, join our community on social media, or sign up for our low-volume newsletter to stay informed.

New to TGDRT?
Start here!

Listen on these podcast services!







Subscribe to our
low-volume newsletter