#248 Listener Questions October 2020

Listener Questions Series

Kathryn joins Dirk and David to answer some more listener questions. Discussion includes a deep dive into the role of complexity in design: where it makes sense and where it detracts from the product. In a similar vein, the hosts talk about “stout” games that are both heavy in decision making but short in duration. Other topics include the RTS genre, the idea of experience-focused design, and the favorite episodes of Kathryn, Dirk, and David.

#248 Listener Questions October 2020

4.8 Rating

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Since 2012


The Game Design Round Table is by game designers, for game designers. Since 2012 we’ve explored the art and craft of game design from the perspective of tabletop, digital, and role-playing games. Listen to a show, join our community on social media, or sign up for our low-volume newsletter to stay informed.

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