Episode #97: Karla Zimonja and the Fullbright Company

Description

Dirk and David are joined by Karla Zimonja of the Fullbright Company to talk about Gone Home, the challenges and benefits of working on a small team, and the transition of going from AAA game development to a small, independent studio.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Karla Zimonja – @zusty, www.fullbright.company

Episode Outline

  • 0:00:31 – Fullbright Company history

  • 0:02:51 – Gone Home development

  • 0:09:59 – Plot and setting decisions

  • 0:20:58 – Karla’s background

  • 0:38:14 – Gone Home’s team

  • 0:42:50 – Workflow

Episode #96: The Conventions of Conventions

 

Description

Dirk, David, and Rob get together to talk about conventions. Gen Con is the star of the show as the trio talk about tips for both gamers and game designers. Everything is covered from talking with publishers to packing your bags the smart way.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

 

Episode Outline

  • 0:01:12 – Gen Con

  • 0:23:55 – Tips for attending conventions

  • 0:41:45 – The big hits at Gen Con

  • 0:53:41 – Favorite conventions

09
Sep 2014
AUTHOR elizabeth
CATEGORY

Episodes

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Episode #95: Listener Mail Q&A

Description

This show is all about the listeners! The mail bag is full and it’s time for Dirk and David to answer your questions on game design, the industry, and the types of games they love the most.

Contact Information

Dirk Knemeyer – @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron

Episode Outline

0:00:46 – Do you see Eurocentric themes as a problem in game design?
0:09:27 – What games have made you feel empowered?
0:13:54 – What are the advantages and disadvantages of fantasy themes?
0:18:46 – What are you top five games to play?
0:25:25 – Do you consider player action rate during design?
0:31:54 – What is the status of female game designers?
0:54:42 – What’s your ideal, unlimited-budget game?
0:56:58 – Should I patent my rules?

Episode #94: Offworld Trading Company

Description

Jon and Dirk talk to game designer and TGDRT regular Soren Johnson about his upcoming game, Offworld Trading Company. His real time strategy economic game is currently in beta. Soren talks about the state of the game and the challenges he has in front of him.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Jon Shafer – atthegatesgame.com, contact@conifergames.com, @jonshaferdesign

Episode Outline

  • 0:02:56 – “The Sid Way”

  • 0:08:59 – The inspiration for OTC

  • 0:20:41 – Gameplay

  • 0:35:35 – Sound design

  • 0:39:15 – The exploration phase

  • 0:47:04 – Current challenges

Episode #93: Dynamic Campaigns

Description

Ananda Gupta joins Dirk and Soren to talk about Dynamic campaigns. Series like Total War and XCOM merge tactical battles with larger strategic campaigns – what do these games do well, and what challenges seem to be omnipresent?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Ananda Gupta – @agauntpanda

 

Episode Outline

  • 0:00:28 – Ananda’s background

  • 0:04:38 – Dynamic Campaigns

  • 0:08:05 – Crusader Kings II

  • 0:10:35 – Pacing

  • 0:15:40 – XCOM

  • 0:31:54 – Wargame

  • 0:35:57 – Rise of Nations

  • 0:46:49 – Offworld Trading Company

  • 0:52:11 – Rise of Legends

  • 1:06:34 – Imperial Struggle

Episode #92: Et tu, Brute?

Description

Dirk, David, and Rob get together to talk about the betrayal as a game mechanic. Betrayal can bring out the worst in people – yelling, table flipping, and even physical violence. So why does it still get into so many games, and what makes it a compelling mechanic?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:28 – Betrayal!

  • 0:04:41 – The mechanics

  • 0:12:34 – Betrayal at House on the Hill

  • 0:29:46 – Risk

  • 0:36:36 – The most dastardly of betrayals

  • 0:43:39 – Bang! and Werewolf

  • 0:54:40 – Seafall

12
Aug 2014
AUTHOR elizabeth
CATEGORY

Episodes

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Episode #91: At The Gates Progress Report

Description

Friend and co-founder of The Game Design Roundtable Jon Shafer stops by to talk about the status of his game At the Gates. Learn about the importance of tribes, one of Jon’s new features that adds replayability and personality to the game. Dirk, David, and Jon talk about how far the game has come and what’s coming up in the future.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Jon Shafer – atthegatesgame.com, contact@conifergames.com, @jonshaferdesign

Episode Outline

  • 0:01:15 – Impressions of At the Gates

  • 0:03:58 – Recent changes

  • 0:17:16 – Player choice and game duration

  • 0:21:16 – Clans

  • 0:34:44 – Unit health and healing

  • 0:43:01 – Personality

  • 0:50:23 – Migration

Episode #90: A Trip Down Memory Lane

 

Description

Dirk, David, and Harrison Pink get together to reminisce about the games that they enjoyed in their youth. Check out the extensive list below – how many did you play?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Harrison Pink – @colonialpink, harrisonpink@gmail.com, blog.harrisonpink.com

Episode Outline

  • 0:00:37 – Monopoly

  • 0:08:56 – The Game of Life

  • 0:13:18 – Risk

  • 0:23:11 – Crazy Eights

  • 0:26:03 – Clue

  • 0:30:14 – Scotland Yard

  • 0:35:40 – Mastermind

  • 0:39:25 – Mousetrap

  • 0:41:50 – Fireball Island

  • 0:47:27 – Dark Tower

  • 0:48:54 – Trivial Pursuit

  • 0:52:24 – King’s Quest

  • 0:59:19 – Ultima Online

Episode #89: Pandemic with Matt Leacock

 

Description

Dirk and David are joined by game designer Matt Leacock of Pandemic fame. Cooperative games are the topic of the day as Matt goes through his experiences building on the Pandemic franchise.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Matt Leacock – www.leacock.com

Episode Outline

  • 0:00:32 – Matt’s Background

  • 0:06:43 – Gaming with the family

  • 0:11:43 – Pandemic as a brand

  • 0:19:27 – The future of Pandemic

  • 0:30:36 – Playing with power gamers

  • 0:45:45 – Thunderbirds

  • 0:51:19 – Going full time

22
Jul 2014
AUTHOR elizabeth
CATEGORY

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Episode #88: What You Don’t Know Can Hurt You

 

Description

Dirk, David, and Rob get together to talk about information. What are the advantages and disadvantages of perfect information games? How much is “enough” for each player to know? And how does Monopoly cause fist fights?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

 

Episode Outline

  • 0:00:53 – Fog of war and limited information

  • 0:05:31 – Information and scoring

  • 0:14:23 – Game length

  • 0:33:07 – Seafall

  • 0:37:40 – Good examples of hidden information

  • 0:45:50 – War Stories