Episode: #122: Feedback

Description

Dirk, David, and Rob talk about all of the primary forms of feedback that developers have at their disposal. Reviews can be educational, helpful, or downright depressing. Playtesters can offer amazing insight or unwanted suggestions. Listen in to find out how to balance the good with the bad.

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:17 – Feedback and reviews

  • 0:15:57 – The context of reviews

  • 0:21:39 – Previous game reviews

  • 0:27:35 – Guided recommendations

  • 0:33:06 – Feedback from playtesters

  • 0:47:00 – What makes a good playtester

07
Apr 2015
AUTHOR elizabeth
CATEGORY

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Episode #121: At the Gates Update with Jon Shafer

Description

Former host and Game Design Roundtable co-founder Jon Shafer stops in to talk about At the Gates. Jon’s been hard at work adding features, taking out features, and polishing the game. Progress moves ever forward as the game becomes the game that Jon set out to make.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Jon Shafer – www.atthegatesgame.com, @jonshaferdesign, jonshaferondesign.com, jon.shafer@conifergames.com

Episode Outline

  • 0:01:58 – Making changes in development

  • 0:06:56 – Clans

  • 0:11:57 – Developing the clan mechanic

  • 0:14:36 – Other changes to the game’s original design

  • 0:19:44 – Storytelling

  • 0:22:57 – Diplomacy

  • 0:26:46 – Romanization

  • 0:36:08 – Test groups

  • 0:39:51 – Food and player pressure

Episode #120: Project Check-in

Description

Dirk, David, and Rob take a moment to check in on their respective projects. Rob details his long and illustrious career as the head of marketing for his game company while David checks in with an update on Star Trek Timelines. Meanwhile, Dirk’s Kickstarter for Tesla vs. Edison is ready to go live and the question of shipping costs rears its ugly head.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:33 – New York Toy Fair

  • 0:08:22 – New roles and marketing

  • 0:14:38 – PAX and Star Trek Timelines

  • 0:23:24 – Star Trek Timelines demo

  • 0:43:47 – Tesla vs. Edison

Episode #119: Foxtrot Games with Randy Hoyt

Description

Dirk and David talk to Randy Hoyt of Foxtrot games about the art of publishing board games. Randy talks about his preference of publishing over designing, the role a good publisher can play in the success of a board game, and the releases of Foxtrot games.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.comDirk@Knemeyer.com
David Heron – @DavidVHeron
Randy Hoyt -@foxtrotgames, www.foxtrotgames.comcontact@foxtrotgames.com, @randyhoyt

Episode Outline

  • 0:00:15 – Foxtrot Games

  • 0:08:14 – Refining a game’s design

  • 0:10:09 – Themes

  • 0:13:01 – Publishing vs designing

  • 0:27:42 – Changing a game’s theme

  • 0:32:25 – Getting designs to publishers

  • 0:47:36 – Where Foxtrot fits

  • 0:56:05 – Future projects

24
Feb 2015
AUTHOR elizabeth
CATEGORY

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Episode #118: A SeaFall Review

Description

Dirk, David, and Rob talk about the current state of SeaFall and its latest strides toward completion. Rob is excited about the progress of the game and shares a look at what can happen during a player’s turn as the details of the game come into focus.

Contact Information 

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:01:33 – Bill of materials and sizing

  • 0:11:46 – Changes along the way

  • 0:16:46 – A turn in SeaFall

  • 0:29:36 – A reader question

10
Feb 2015
AUTHOR elizabeth
CATEGORY

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Episode #117: Chatting with Robin D. Laws

Description

Roleplaying game and novel writer Robin D. Laws joins Dirk and David to share his experience as a designer and writer in the gaming industry. Robin shares his methodology, how writing for the two media compares, and his upcoming work.

Contact Information 

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Robin D. Laws – @robindlaws, kenandrobintalkaboutstuff.com

Episode Outline

  • 0:00:24 – Robin’s background

  • 0:03:11 – The Gumshoe system

  • 0:11:59 – Establishing a voice

  • 0:20:20 – Gumshoe licensing

  • 0:26:03 – Recommendations on systems

  • 0:28:46 – Robin’s novels

  • 0:36:26 – Design process

  • 0:38:59 – King of Dragon Pass

  • 0:44:38 – The future of D&D

Episode #116: Buying and Selling with Soren Johnson & Scott Hamden

Description

Soren is back with forum member and early Offworld Trading Company playtester Scott Hamden to talk with Dirk about the current state of the game. Offworld Trading Company is taking form as it prepares for early access on Steam and a wider user base for even more feedback.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com, idlethumbs.net/designernotes
Scott Hamden – indczn@gmail.com

Episode Outline

  • 0:00:22 – Current state of the game

  • 0:03:04 – Scott’s experience with OTC

  • 0:05:38 – Stages of alpha and graphics

  • 0:09:31 – Soren’s involvement in the art process

  • 0:13:59 – Watching the process as a fan

  • 0:20:15 – Tweaking game values

  • 0:34:53 – Buying and selling of stocks

  • 0:42:39 – Multiplayer games

  • 0:48:38 – Feature count

  • 0:57:13 – Playtesters and forum interaction

  • 1:04:19 – Upcoming milestones

Episode #115: Talking with Chelsea Howe

Description

Dirk and David are joined this week by Chelsea Howe, game design veteran and current employee at EA. Chelsea brings her experience to the show after working in a wide range of environments from large publishers to small game jams and independent projects.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Chelsea Howe – @manojalpa, www.manojalpa.net

 

Episode Outline

  • 0:00:17 – Chelsea’s background

  • 0:08:16 – The mechanics of humor

  • 0:10:52 – IP opportunities

  • 0:13:43 – Why F2P big license games may not work

  • 0:29:37 – Video gaming demographics

  • 0:31:29 – Game james

  • 0:34:50 – Quality and quantity of games

  • 0:40:04 – Working at different sized companies

  • 0:48:37 – Are we all designers?

Episode #114: Back to the Mail Bag

Description

Dirk, David, and Rob are back to answer more of your questions! This week’s questions cover digital integration, international design decisions, and the role of 3D printing.

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:52 – How do you feel about apps integrated with board games?

  • 0:19:50 – What possibilities would you like to see in those games?

  • 0:22:33 – Will this lead to un-playtested games?

  • 0:29:08 – What about a hybrid microgame?

  • 0:33:44 – What roles will exist for people with international experience?

  • 0:42:18 – Do you think game companies will become more global?

  • 0:43:45 – What impact do you think 3D printing will have on tabletop?

  • 0:49:44 – How have you seen asymmetry done in games?

Episode #113: Trekking Along

Description

Dirk and David are at the helm this week to talk about all things Star Trek. David’s upcoming game uses the Star Trek universe to tell a wide variety of stories with a wide cast of characters. But with a fan base as enthusiastic and demanding as Trekkies (or Trekkers), how do you respect the source material while making a game fun?

Contact information 

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron

Episode Outline

  • 0:00:45 – Star Trek roots

  • 0:06:23 – Differing Trek series and fans

  • 0:19:28 – Building a game for every captain

  • 0:32:38 – The Star Trek story

  • 0:39:39 – User research

  • 0:53:18 – Alpha testing

  • 0:56:02 – Star Trek appeal

06
Jan 2015
AUTHOR elizabeth
CATEGORY

Episodes

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