Episode #94: Offworld Trading Company

Description

Jon and Dirk talk to game designer and TGDRT regular Soren Johnson about his upcoming game, Offworld Trading Company. His real time strategy economic game is currently in beta. Soren talks about the state of the game and the challenges he has in front of him.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Jon Shafer – atthegatesgame.com, contact@conifergames.com, @jonshaferdesign

Episode Outline

  • 0:02:56 – “The Sid Way”

  • 0:08:59 – The inspiration for OTC

  • 0:20:41 – Gameplay

  • 0:35:35 – Sound design

  • 0:39:15 – The exploration phase

  • 0:47:04 – Current challenges

Episode #93: Dynamic Campaigns

Description

Ananda Gupta joins Dirk and Soren to talk about Dynamic campaigns. Series like Total War and XCOM merge tactical battles with larger strategic campaigns – what do these games do well, and what challenges seem to be omnipresent?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Ananda Gupta – @agauntpanda

 

Episode Outline

  • 0:00:28 – Ananda’s background

  • 0:04:38 – Dynamic Campaigns

  • 0:08:05 – Crusader Kings II

  • 0:10:35 – Pacing

  • 0:15:40 – XCOM

  • 0:31:54 – Wargame

  • 0:35:57 – Rise of Nations

  • 0:46:49 – Offworld Trading Company

  • 0:52:11 – Rise of Legends

  • 1:06:34 – Imperial Struggle

Episode #92: Et tu, Brute?

Description

Dirk, David, and Rob get together to talk about the betrayal as a game mechanic. Betrayal can bring out the worst in people – yelling, table flipping, and even physical violence. So why does it still get into so many games, and what makes it a compelling mechanic?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:28 – Betrayal!

  • 0:04:41 – The mechanics

  • 0:12:34 – Betrayal at House on the Hill

  • 0:29:46 – Risk

  • 0:36:36 – The most dastardly of betrayals

  • 0:43:39 – Bang! and Werewolf

  • 0:54:40 – Seafall

12
Aug 2014
AUTHOR elizabeth
CATEGORY

Episodes

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Episode #91: At The Gates Progress Report

Description

Friend and co-founder of The Game Design Roundtable Jon Shafer stops by to talk about the status of his game At the Gates. Learn about the importance of tribes, one of Jon’s new features that adds replayability and personality to the game. Dirk, David, and Jon talk about how far the game has come and what’s coming up in the future.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Jon Shafer – atthegatesgame.com, contact@conifergames.com, @jonshaferdesign

Episode Outline

  • 0:01:15 – Impressions of At the Gates

  • 0:03:58 – Recent changes

  • 0:17:16 – Player choice and game duration

  • 0:21:16 – Clans

  • 0:34:44 – Unit health and healing

  • 0:43:01 – Personality

  • 0:50:23 – Migration

Episode #90: A Trip Down Memory Lane

 

Description

Dirk, David, and Harrison Pink get together to reminisce about the games that they enjoyed in their youth. Check out the extensive list below – how many did you play?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Harrison Pink – @colonialpink, harrisonpink@gmail.com, blog.harrisonpink.com

Episode Outline

  • 0:00:37 – Monopoly

  • 0:08:56 – The Game of Life

  • 0:13:18 – Risk

  • 0:23:11 – Crazy Eights

  • 0:26:03 – Clue

  • 0:30:14 – Scotland Yard

  • 0:35:40 – Mastermind

  • 0:39:25 – Mousetrap

  • 0:41:50 – Fireball Island

  • 0:47:27 – Dark Tower

  • 0:48:54 – Trivial Pursuit

  • 0:52:24 – King’s Quest

  • 0:59:19 – Ultima Online

Episode #89: Pandemic with Matt Leacock

 

Description

Dirk and David are joined by game designer Matt Leacock of Pandemic fame. Cooperative games are the topic of the day as Matt goes through his experiences building on the Pandemic franchise.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Matt Leacock – www.leacock.com

Episode Outline

  • 0:00:32 – Matt’s Background

  • 0:06:43 – Gaming with the family

  • 0:11:43 – Pandemic as a brand

  • 0:19:27 – The future of Pandemic

  • 0:30:36 – Playing with power gamers

  • 0:45:45 – Thunderbirds

  • 0:51:19 – Going full time

22
Jul 2014
AUTHOR elizabeth
CATEGORY

Episodes

COMMENTS No Comments

Episode #88: What You Don’t Know Can Hurt You

 

Description

Dirk, David, and Rob get together to talk about information. What are the advantages and disadvantages of perfect information games? How much is “enough” for each player to know? And how does Monopoly cause fist fights?

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

 

Episode Outline

  • 0:00:53 – Fog of war and limited information

  • 0:05:31 – Information and scoring

  • 0:14:23 – Game length

  • 0:33:07 – Seafall

  • 0:37:40 – Good examples of hidden information

  • 0:45:50 – War Stories

Episode #87: Working on the Pile

Description

Dirk and David take a brief respite from interviewing developers to talk about the games they’ve been playing. An extensive discussion on Europa Universalis IV eventually morphs into why people are fascinated by trains.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

 

Episode Outline

  • 0:01:01 – Europa Universalis IV

  • 0:33:04 – Empire Builder

  • 0:41:13 – Trains!

08
Jul 2014
AUTHOR elizabeth
CATEGORY

Episodes

COMMENTS No Comments

Episode #86: Choice of Games

 

Description

Dan Fabulich from Choice Of Games joins Dirk and David to talk about the interactive fiction genre and the process of choosing an adventure that may or may not be your own.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Dan Fabulich – @choiceofgames, dan@choiceofgames.com, www.choiceofgames.com

 

Episode Outline

  • 0:00:31 – Choice of Games

  • 0:01:43 – Interactive Fiction

  • 0:05:58 – UI

  • 0:23:30 – Gender and Choice

  • 0:31:37 – Best Practices

  • 0:42:57 – Other IF Developers

  • 0:46:26 – Branded Properties

  • 0:54:20 – Making choices matter

 

Choice of Games

http://www.choiceofgames.com/

Inkle Games

http://www.inklestudios.com/blog/

A Dark Room

https://itunes.apple.com/us/app/a-dark-room/id736683061?mt=8

Device 6

https://itunes.apple.com/us/app/device-6/id680366065?mt=8

San Franciso Interactive Fiction Meetup

http://www.meetup.com/sf-bay-area-interactive-fiction/

Episode #85: Bamboozle Brothers

Description

This week Dirk is joined by game designers Jay Cormier and Sen Foong Lim of Bamboozle Brothers. Jay and Sen describe what it’s like working with a partner long distance, getting picked up by a publisher, and their process to designing tabletop games.

 

Contact Information

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

Jay Cormier – @bamboozlebros, http://www.bamboozlebrothers.com/ourgames.html

Sen Foong Lim – @sengfoonglim

 

Episode Outline

  • 0:02:20 – Belfort Design Process

  • 0:03:27 – Starting Small

  • 0:14:27 – After getting picked up by a publisher

  • 0:18:10 – Getting Started

  • 0:23:37 – Teamwork and Collaboration

  • 0:27:12 – Disagreements

  • 0:35:04 – Game Artisans of Canada

  • 0:56:13 – Starting with theme or mechanics