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Design Axioms
#254 Round Table on Representing Unique Player Stories
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Design Axioms
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#251 David McDonough Supports the Player’s Story
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#250 Alisha Thayer Uses Exceptions in Design Systems
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#244 Round Table on Matching Player Expectations
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#243 Rob Daviau Minimizes Ongoing Negative Effects
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#240 Ryan Scott Aims for Balanceable, Not Balanced
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#238 Round Table on How Different Game Mediums Handle Edge Cases
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#236 Tanya X. Short Makes Game Systems Obvious
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#234 Sen-Foong Lim Designs Edge Cases Out of the Game
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