Rikki Tahta

Design Talk – Designing large group games with Rikki Tahta 

Design Talk

Series


In this Design Talk episode, hosts Dirk Knemeyer and David Heron are joined by Rikki Tahta, designer of the hit bluffing game Coup. Rikki shares the origins of Coup, how competition and hidden information shape its tension, and the technical challenges behind making the game work smoothly. The conversation expands into the unique design problems of large-group games—from pacing and engagement to player elimination—and how designers can tackle them thoughtfully. Rikki also offers a look into his digital horse racing project and wraps up with advice for aspiring designers. A sharp, design-focused discussion for anyone interested in scalable and social game experiences.

Episode Outline

0:00 Beginning of Show

0:50 End of Intro

8:00 Where did the idea for Coup come from?

20:00 Competition within Coup as well as navigating the technicalities of the game

36:00 Designing games for large groups of people/ the issues with games for large groups`

45:50 Rikki diving deeper into his digital Horse Racing game

48:50 Advice for Listeners

49:20 Outro

49:20 End of Show

In this Episode

Rikki Tahta -

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Team

Dirk Knemeyer Producer & Co-Host

David V. Heron Producer & Co-Host

Ellie Dix Producer, Editor & Host of Behind the Cardboard

Kathryn Hymes Panelist

Rob Daviau Recurring Guest

Soren Johnson Recurring Guest

Cody Harold Producer

Avery Paez Editor

Diana Almaguer Support

Alumni

Cole Wehrle Co-Host

Dave Nelson Audio Engineer

Erik Ririe Producer

Harrison Pink Co-Host

Jon Shafer Co-Founder & Co-Host

Michael Hermes Audio Engineer

Skye Larsen Producer & Editor

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