Reed Erlandson

Civ Series 13 – Rogue Hex with Reed Erlandson

Civ Series

Series


In this episode of the Civ Series, hosts Dirk Knemeyer and David Heron sit down with Reed Erlandson, designer of Rogue Hex. Reed shares the inspiration behind the game and how its hex-based system creates strategic depth and emergent gameplay. The discussion explores balancing complexity with accessibility, building meaningful player choices, and designing within the civ-style framework while still innovating. Packed with thoughtful design insights and practical lessons, this episode is a must-listen for fans of strategy games and system-driven design.

Episode Outline

0:00 Beginning of Show

0:50 End of Intro

9:30 About Rogue Hex, an overview by Reed with the core mechanics

18:00 A conversation about additional mechanics that Rogue Hex uses

30:00 Connecting Civ back to Rogue Hex

38:30 How Reed tries to work around the “snowball problem” in Civ-like games

45:00 Looking back on the passion project experience

51:00 The road to Reeds game design origins

55:30 Advice for Listeners

56:00 Outro

56:00 End of Show

In this Episode

Reed Erlandson - @postbop, Steam: Top Stitch Games

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Team

Dirk Knemeyer Producer & Co-Host

David V. Heron Producer & Co-Host

Ellie Dix Producer, Editor & Host of Behind the Cardboard

Kathryn Hymes Panelist

Rob Daviau Recurring Guest

Soren Johnson Recurring Guest

Cody Harold Producer

Avery Paez Editor

Diana Almaguer Support

Alumni

Cole Wehrle Co-Host

Dave Nelson Audio Engineer

Erik Ririe Producer

Harrison Pink Co-Host

Jon Shafer Co-Founder & Co-Host

Michael Hermes Audio Engineer

Skye Larsen Producer & Editor

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