Sydney Engelstein

BtC – Sydney Engelstein on Delivering a Winning Pitch

Behind the Cardboard

Series


Ellie Dix sits down with Sydney Engelstein to unpack what makes a game pitch succeed — and fail. Sydney shares some of the worst pitches she’s witnessed, what separates a great pitch from a weak one (regardless of the game itself), and how designers can present themselves with confidence.
They also explore whether physical prototypes are always necessary, how passion plays into the pitch, and Sydney’s own experiences as a game designer.

Episode Outline

0:00 Beginning of Show

0:50 End of Intro

8:10 Introductions/some of the worst pitches Sydney has witnessed

13:30 Regardless of the game itself – what makes a pitch a good pitch?

19:20 How important are introductions in a pitch/how to introduce yourself

22:00 Should a physical prototype always be presented in a pitch?

29:00 The importance of a designer being passionate about their pitch

33:00 What is the worst/best thing about being a board game designer?

35:50 What Sydney is working on

36:00 Outro

36:43 End of Show

In this Episode

Sydney Engelstein - @tired_wings, strongholdgames.com

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Team

Dirk Knemeyer Producer & Co-Host

David V. Heron Producer & Co-Host

Ellie Dix Producer, Editor & Host of Behind the Cardboard

Kathryn Hymes Panelist

Rob Daviau Recurring Guest

Soren Johnson Recurring Guest

Cody Harold Producer

Avery Paez Editor

Diana Almaguer Support

Alumni

Cole Wehrle Co-Host

Dave Nelson Audio Engineer

Erik Ririe Producer

Harrison Pink Co-Host

Jon Shafer Co-Founder & Co-Host

Michael Hermes Audio Engineer

Skye Larsen Producer & Editor

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