

BtC – Adam Porter on Playtesting
Behind the CardboardSeries
Ellie Dix is joined by Adam Porter, designer of Kompromat, Pikoko, and Doodle Rush. Together, they discuss the playtesting process, why it’s so important, and the biggest mistakes people make while playtesting. Topics include tracking confusion during sessions, structuring how and what feedback is given, and being a good playtester.
Episode Outline
0:00 Beginning of Show
1:26 End of Intro
6:40 Why is Playtesting Important?
15:04 Gauging Disengagement
18:39 Mistakes People Make With Playtesting
26:39 Framing Feedback
32:01 Don’t Just Test with Designers!
37:47 Outro
38:55 End of Show
In this Episode
Adam Porter - https://www.adamportergames.com/