Andrew Fischer

#333 App-Integration with Andrew Fischer 

Design Talk

Series


Dirk and David are joined by Andrew Fischer, lead designer of the Cosmere RPG. In this first of two interviews, the crew discusses Andrew’s career, from working at Fantasy Flight Games to being the lead designer of the world’s biggest Kickstarter game. Topics include the pros and cons of app-integration for games, surprise elements in RPGs, and the GM-less nature of games like Gloomwood.

Episode Outline

0:00 Beginning of Show

1:05 End of Intro

3:54 Talk about “Chaos”

6:03 Takeaways from Andrew’s Experiences

11:16 App-Integrated Games

17:12 Best App-Integration

23:32 Moving from Fantasy Flight Games

26:33 What Didn’t Work?

39:28 Surprise in RPGs

44:49 Designing for the Biggest Kickstarter Ever

48:22 Advice for Listeners

50:23 Outro

In this Episode

Andrew Fischer - @AFischerGames, https://andrewfischergames.com/
David V. Heron - @davidvheron
Dirk Knemeyer - @DKnemeyer

New to TGDRT?
Start here!

Listen on these podcast services!

Subscribe to our
low-volume newsletter