Pam Punzalan

#318 Modules and RPGSEA with Pam Punzalan

Design Talk


Dirk and David are joined by Pam Punzalan, known for her work on personal projects such as Navthem’s End and A Rising Tide, as well as commissioned pieces for Dungeons and Dragons, Blades in the Dark, and Starfinder. Together, the trio discusses the differences between producing hired work and indie projects, as well as the importance of RPGSEA. Topics include how her cultural background affects her work, queerness and race as themes, the processes surrounding commissioned games and working with an editor, tactics games, and being a working TTRPG designer.

Episode Outline

0:00 Beginning of Show

1:03 End of Intro

1:12 Who is Pam?


11:47 Influences from the Philippines

15:38 Putting Themes into Practice

22:35 Mechanics

25:35 Designing for Existing Games

34:43 Being a Working Designer

44:04 Tactics Games

50:27 Advice for Listeners

52:39 Outro

53:42 End of Show

In this Episode

Pam Punzalan - @TheDovetailor
David V. Heron - @davidvheron
Dirk Knemeyer - @DKnemeyer

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