#318 Modules and RPGSEA with Pam Punzalan
Design TalkSeries
Dirk and David are joined by Pam Punzalan, known for her work on personal projects such as Navthem’s End and A Rising Tide, as well as commissioned pieces for Dungeons and Dragons, Blades in the Dark, and Starfinder. Together, the trio discusses the differences between producing hired work and indie projects, as well as the importance of RPGSEA. Topics include how her cultural background affects her work, queerness and race as themes, the processes surrounding commissioned games and working with an editor, tactics games, and being a working TTRPG designer.
Episode Outline
0:00 Beginning of Show
1:03 End of Intro
1:12 Who is Pam?
8:27 RPGSEA
11:47 Influences from the Philippines
15:38 Putting Themes into Practice
22:35 Mechanics
25:35 Designing for Existing Games
34:43 Being a Working Designer
44:04 Tactics Games
50:27 Advice for Listeners
52:39 Outro
53:42 End of Show
In this Episode
Pam Punzalan - @TheDovetailor
David V. Heron - @davidvheron
Dirk Knemeyer - @DKnemeyer