#290 Sustainability in Games with Carlos Flores and jess Metheringham
Industry Know-HowSeries
Carlos Flores, director of NABERS, and Jess Metherigham, chair of Unlock Democracy, join Dirk in discussing the Green Games Guide, a resource geared towards sustainability in games, and the reality of what it takes to make a game truly sustainable. Topics include real-world concerns of environmental policy, what options are available to companies both large and small, the expenses involved with making a sustainable game, and transitioning consumers into new materials and product quality.
Episode Outline
1:28 Carlos Introduces his background in environmental work and game design
3:10 Jess introduces her background in environmental policy and her forays into game design
5:24 What can we as individuals do about climate change and the environment?
14:15 Why is Green important in gaming, and what is the guide attempting to do?
20:00 How to get people in the industry big and small into using better practices?
29:25 How do you make the transition from high quality plastic minis to cardboard stand-ups, and similar comparisons?
35:48 Environmental impact isn’t just one thing; assimilating different points of view and concerns.
38:54 Social Sustainability and how environmentalism exists within real world contexts
40:24 Four Principles part 1: Paper and Cardboard
43:50 Four Principles part 2: Plastics
50:18 Four Principles part 3 recap: Box and Packaging
51:34 Four Principles part 4: Choosing the right materials
54:20 Advice for listeners
In this Episode
Carlos Flores - @CarlosFloresLen
Jessica Metheringham - @QuakerDissent
David V. Heron - @davidvheron
Dirk Knemeyer - @DKnemeyer