#179: Elizabeth LaPensée, indigenous self-determination in game development.



In this episode, Elizabeth LaPensée joins Kathryn and Dirk and they discuss indigenous self-determination in game development and how a destructive pattern of colonialism is being addressed.

Elizabeth LaPensée – elizabethlapensee@gmail.com, elizabethlapensee.com
Dirk Knemeyer – @DKnemeyer, www.artana.com, dirk@artana.com
Kathryn Hymes – @chicalashaw, thornygames.com

Episode Outline

  • 0:11 Welcome Elizabeth – Background
  • 1:35 Elizabeth’s voice and perspective as a game designer
  • 3:07 Themes of culture; How does this impact Elizabeth’s making of games
  • 7:46 In the game Invaders, can a player win? Or is it inevitable that they will die?
  • 9:09 How do Grandmother-mechanics fit into a game like Invaders with indigenous game mechanics?
  • 11:42 Is there a larger message that is being told with these games?
  • 12:36 Why might the holocaust in WWII Europe be see differently than the holocaust that was perpetuated on the native American peoples?
  • 17:45 While there a lot of patterns of colonialism in games today, are there any positive themes to be found?
  • 19:15 Serious Games – What is this about?
  • 22:59 Game development as a form of self determination
  • 27:52 Will games of assassination be seen in the future as smoking on planes is seen today?
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