Episode #58: Death in Games
Contact Information
Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com
Dirk Knemeyer – @DKnemeyer
David Heron – @DavidVHeron
Episode Outline
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0:01:58 – Why has death changed in design history?
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0:06:00 – What should death’s role be?
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0:21:16 – Death in persistent games
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0:27:10 – Permanent loss
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0:34:05 – Death done well and poorly
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0:45:00 – Can death help players?
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0:52:55 – Ideas for improving death