Episode #58: Death in Games

 

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer

David Heron – @DavidVHeron

 

Episode Outline

  • 0:01:58 – Why has death changed in design history?

  • 0:06:00 – What should death’s role be?

  • 0:21:16 – Death in persistent games

  • 0:27:10 – Permanent loss

  • 0:34:05 – Death done well and poorly

  • 0:45:00 – Can death help players?

  • 0:52:55 – Ideas for improving death

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