Episode #30: Design Lessons & Sirlin Games. With David Sirlin
Contact Information
Jon Shafer – @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com
Dirk Knemeyer – @DKnemeyer
David Sirlin – www.SirlinGames.com, www.FantasyStrike.com, www.Sirlin.net
Episode Outline
- 0:01:00 – David’s journey into design
- 0:06:20 – Starting from fighting games
- 0:11:00 – Why is balance important?
- 0:19:30 – Where does theme fit in?
- 0:20:38 – Why is asymmetry important?
- 0:30:30 – The drawbacks of multiple victory conditions
- 0:33:45 – Where did the idea for Puzzle Strike come from?
- 0:39:07 – Working within the same universe
- 0:44:40 – David’s new game: Codex
- 0:59:22 – Designing with math
- 1:08:20 – Why David writes about design
- 1:09:20 – Business lessons for other designers
- 1:11:58 – David’s other new game: Pandante