Episode 10: Battle of the Bulge, Updates, and More
Contact Information
Jon Shafer – @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@Comcast.net
Dirk Knemeyer – @DKnemeyer
Episode Outline
- 0:00:45 – Housekeeping
- 0:02:30 – Our Thoughts on Battle of the Bulge iOS
- 0:23:30 – Dirk’s Experience with Sins of a Solar Empire
- 0:29:55 – Turn-Based Games VS Real-Time Games
- 0:39:00 – Jon’s Writing
- 0:43:00 – Dirk’s Work
Episode Outline (Detailed)
- 0:00:45 – Housekeeping
- 0:02:30 – Our Thoughts on Battle of the Bulge iOS
- 0:05:20 – Why isn’t Jon a Fan of BotB?
- 0:11:10 – BotB vs Unity of Command
- 0:18:40 – Mechanics in BotB
- 0:23:30 – Dirk’s Experience with Sins of a Solar Empire
- 0:26:40 – Gaming Value: Time VS Entertainment
- 0:29:55 – Turn-Based Games VS Real-Time Games
- 0:37:00 – “Hybrid” Games
- 0:39:00 – Jon’s Writing
- 0:43:00 – An Update on ‘Tomorrow’
- 0:46:45 – Dirk’s Feelings About Kingdom Death: Monster
- 0:53:00 – Ongoing Development of ‘Tomorrow’
- 0:55:00 – Dirk’s New Project: ‘War Stories’
Our Games
- 0:43:00 – Tomorrow (Conquistador Games)
- 0:55:00 – War Stories
Digital Games Discussed
- 0:02:30 – Battle of the Bulge (Shenandoah Studio)
- 0:11:10 – Unity of Command (2×2 Games)
- 0:23:30 – Sins of a Solar Empire: Rebellion (Stardock)
Tabletop Games Discussed
- 0:46:45 – Kingdom Death: Monster (Adam Poots)