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Episode #85: Bamboozle Brothers with Jay Cormier and Sen Foong Lim

Episode #85: Bamboozle Brothers with Jay Cormier and Sen Foong Lim

Description

This week Dirk is joined by game designers Jay Cormier and Sen Foong Lim of Bamboozle Brothers. Jay and Sen describe what it’s like working with a partner long distance, getting picked up by a publisher, and their process to designing tabletop games.

 

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Jay Cormier – @bamboozlebros, http://www.bamboozlebrothers.com/ourgames.html

Sen Foong Lim – @sengfoonglim

 

Episode Outline

  • 0:02:20 – Belfort Design Process

  • 0:03:27 – Starting Small

  • 0:14:27 – After getting picked up by a publisher

  • 0:18:10 – Getting Started

  • 0:23:37 – Teamwork and Collaboration

  • 0:27:12 – Disagreements

  • 0:35:04 – Game Artisans of Canada

  • 0:56:13 – Starting with theme or mechanics

Episode #65: Real-Time. With Geoff Engelstein

Episode #65: Real-Time. With Geoff Engelstein

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Geoff Engelstein – @GEngelstein, www.ludology.net, geoff@ludology.net

 

Episode Outline

  • 0:03:30 – Real-time tabletop games

  • 0:12:29 – Inspirations

  • 0:16:22 – Wargames

  • 0:24:52 – User experience

  • 0:29:59  – The road to tabletop

  • 0:33:22 –  Designing with your kids

  • 0:43:58 – Future projects

  • 0:49:31 – Theme & learning

  • 1:01:46 – Kickstarter
Episode #63: Theme

Episode #63: Theme

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Rob Daviau – @RobDaviauGamer, Rob.Daviau@IronWallGames.com

 

Episode Outline

  • 0:00:58 – How much theme is enough?

  • 0:06:42 – Translating theme into gameplay

  • 0:18:40 – Steering the theme

  • 0:22:25 – Bad themes

  • 0:27:37 – Choosing your themes

  • 0:35:48 – Shared themes

  • 0:42:00 – Themes in games we’ve played

  • 0:55:22 – What IS a theme?
Episode #46: Theme, Mechanics & Fun

Episode #46: Theme, Mechanics & Fun

 

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

 

Episode Outline

  • 0:01:08 – Definitions

  • 0:05:15 – Business considerations

  • 0:16:00 – Favoring one over the other

  • 0:22:08 – What is ‘fun’?

  • 0:31:50 – Theme vs mechanics

  • 0:43:30 – Can you omit one?

  • 0:53:00 – Jon’s approach in At the Gates

  • 1:00:40 – Dirk’s approach

  • 1:02:17 – David’s approach