Dirk and Rob help David celebrate the launch of his company’s game: Star Trek Timelines. Timelines was a long time in the making and is an extremely ambitious game for the mobile platform. David reviews the development process and how the team is stretching the Unity engine to its limits. We also have several listener mail questions to answer.
- 0:01:25 – Star Trek Timelines
- 0:08:35 – Blending different crews
- 0:21:51 – Board game genres
- 0:32:27 – Rapid prototyping
- 0:50:55 – How to price mobile transactions
- 1:00:24 – Win condition terminology