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Tag: publishing

Episode #135: Isaac Childres and Gloomhaven

Episode #135: Isaac Childres and Gloomhaven

Description

Dirk and Rob sit down with game designer Isaac Childres to talk about his self-published and Kickstarted game Gloomhaven. Rob seems to have found the game he’s been looking for all along and has plenty of questions for Isaac, who has published several games on his own and appears to be looking at a hit with Gloomhaven.

Contact Info

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com
Isaac Childres – @cephalofair, cephalofair.com

Episode Outline

  • 0:00:19 – Gloomhaven

  • 0:06:43 – Retirement mechanic

  • 0:14:06 – Inspirations for Gloomhaven

  • 0:27:40 – Publishing

  • 0:33:12 – Previous games

  • 0:42:51 – Publishing lessons learned

  • 0:50:23 – Upcoming games

Episode #131: David Somerville and Trove

Episode #131: David Somerville and Trove

Dirk and David talk to game designer David Somerville about his game Trove and experiences publishing his first game. David shares his insights as far as community management, how to hand things over, and pitching your games. Other David shares that he really, really wants to be a cave.

Contact Info

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
David Somerville – @thisistrove

Episode Outline

  • 0:00:18 – Dave’s background

  • 0:02:31 – Trove: The Crystal Caverns

  • 0:13:04 – Staying current while designing

  • 0:15:21 – Getting set up with a publisher

  • 0:26:20 – Earlier games

  • 0:39:18 – Advice

  • 0:51:28 – Pitching your game

Episode #119: Foxtrot Games with Randy Hoyt

Episode #119: Foxtrot Games with Randy Hoyt

Description

Dirk and David talk to Randy Hoyt of Foxtrot games about the art of publishing board games. Randy talks about his preference of publishing over designing, the role a good publisher can play in the success of a board game, and the releases of Foxtrot games.

Contact Information

Dirk Knemeyer – @DKnemeyer, www.CQGames.comDirk@Knemeyer.com
David Heron – @DavidVHeron
Randy Hoyt -@foxtrotgames, www.foxtrotgames.comcontact@foxtrotgames.com, @randyhoyt

Episode Outline

  • 0:00:15 – Foxtrot Games

  • 0:08:14 – Refining a game’s design

  • 0:10:09 – Themes

  • 0:13:01 – Publishing vs designing

  • 0:27:42 – Changing a game’s theme

  • 0:32:25 – Getting designs to publishers

  • 0:47:36 – Where Foxtrot fits

  • 0:56:05 – Future projects