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Tag: Gameplay

Episode #125: Stonemaier Games and Scythe with Jamey Stegmaier

Episode #125: Stonemaier Games and Scythe with Jamey Stegmaier

Description

Jamey Stegmaier stops by to talk to Dirk and David about his previous games as well as the upcoming and hotly anticipated Scythe. Scythe’s evocative art and theme have piqued the interest of the boardgaming community. Jamey fills us in on how the game came about and what the players can expect in terms of mechanics and gameplay.

Contact Info

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Jamey Stegmaier – http://stonemaiergames.com/, kickstarterlessons.com, @jameystegmaier

Episode Outline

  • 0:01:18 – Making the jump to full-time game designer

  • 0:06:18 – Viticulture

  • 0:14:48 – Kickstarter and content

  • 0:18:09 – Kickstarter and non-US customers

  • 0:21:31 – Treasure chests

  • 0:24:54 – Scythe

  • 0:31:51 – Scythe’s art

  • 0:36:58 – New players and describing actions

  • 0:50:22 – Game length

  • 0:56:27 – Combat in Scythe

Episode #94: Offworld Trading Company with Soren Johnson and Jon Shafer

Episode #94: Offworld Trading Company with Soren Johnson and Jon Shafer

Description

Jon and Dirk talk to game designer and TGDRT regular Soren Johnson about his upcoming game, Offworld Trading Company. His real time strategy economic game is currently in beta. Soren talks about the state of the game and the challenges he has in front of him.

 

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Jon Shafer – atthegatesgame.com, contact@conifergames.com, @jonshaferdesign

Episode Outline

  • 0:02:56 – “The Sid Way”

  • 0:08:59 – The inspiration for OTC

  • 0:20:41 – Gameplay

  • 0:35:35 – Sound design

  • 0:39:15 – The exploration phase

  • 0:47:04 – Current challenges

Episode #74: Procedurally Chaotic with Julian Gollop

Episode #74: Procedurally Chaotic with Julian Gollop

Description

 Dirk and David talk to veteran designer Julian Gollop about his career in gaming and his Kickstarter for a remake of his classic game Chaos Reborn. The trio discuss the roles of both user and procedurally generated content as well as Julian’s plans for his remake of Chaos Reborn.

 

Contact Information

 Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Julian Gollop – @julian_gollop, www.chaos-reborn.com

 

Episode Outline

 

  • 0:02:02 – Chaos Reborn and its Kickstarter

  • 0:12:20 – Social elements in games

  • 0:16:42 – Chaos Reborn gameplay

  • 0:33:58 – Procedurally generated content

  • 0:52:58 – X-COM

  • 0:59:48 – The future of Chaos Reborn and early testing