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#200 Reflections on 200 Episodes of TGDRT

#200 Reflections on 200 Episodes of TGDRT

Cole Wehrle – @colewehrle, cole@leadergames.com
David Heron – @DavidVHeron
Dirk Knemeyer – @DKnemeyer, artana.com, dirk@artana.com
Harrison Pink – @gilespink, harrisonpink@gmail.com
Kathryn Hymes – @chicalashaw, thornygames.com
Rob Daviau – @robdaviau

Episode Outline
– 00:07 Welcome to the 200th episode
– 00:19 Dirks introduces the episode and gives some thoughts on the begining of TGDRT
– 01:15 Listener Survey
– 02:34 Harrison Pink
– 07:43 Kathryn Hymes
– 14:02 Rob Daviau
– 20:40 Cole Wehrle
– 26:19 David Heron
– 33:25 Dirk Knemeyer

#194 Kickstarter Results and Listener Questions

#194 Kickstarter Results and Listener Questions


David Heron – @DavidVHeron
Dirk Knemeyer – @DKnemeyer, artana.com, dirk@artana.com
Rob Daviau – @robdaviau

Episode Outline
– 00:14 Fireball Island Kickstarter campaign update
– 03:44 What does the success of the Kickstarter campaign mean for Restoration Games?
– 06:00 What are the selection criteria for bringing and old property back to life?
– 08:55 For others thinking about starting a Kickstarter, what are some tips?
– 14:00 Is this a new role for Rob?
– 15:27 Listener Question: Are there ‘Hooks’ that game designers use, like a hook in a song?
– 19:28 How can you achieve replayability?
– 25:00 How do bigger companies sometime fumble around the idea of replayability?
– 27:13 If you want to be a game designer, make sure you consider what the publishers needs may be
– Board games as three act plays
– 35:03 How do you end and game?

#193 Game Designer Kellee Santiago

#193 Game Designer Kellee Santiago

Kellee Santiago – instagram.com/kelleesan/, kelleesantiago.com
Dirk Knemeyer – @DKnemeyer, artana.com, dirk@artana.com

 

Episode Outline
– 00:19 Kellee’s background in game design
– 07:27 What are some games that influenced Cloud?
– 12:18 More information about Kellee and her collaborations with Jenova Chen.
– 17:11 How did investments into the company work?
– 20:24 What are some of the lessons learned that listeners can benefit from?
– 23:23 What is Kellee working on now?
– 27:21 What is the state of VR games at the moment?
– 30:33 Kellee’s thoughts about the history of games design.

#192 Engineering Game Design with Aljernon Bolden

#192 Engineering Game Design with Aljernon Bolden

Aljernon Bolden – @AljernonBolden, harebrained-schemes.com
Dirk Knemeyer – @DKnemeyer, artana.com, dirk@artana.com
Harrison Pink – @gilespink, harrisonpink@gmail.com

Episode Outline
– 00:06 Introductions
– 00:18 About Aljernon
– 01:10 Aljernon describes a recent night of gaming that turned out to be a bit emotional in regards to a game character.
– 03:53 How did Aljernon get started in him gaming career?
– 05:18 How does Aljernon’s role as an engineer fit into a game design environment?
– 06:45 How does Aljernon’s role fit into Harrison’s experience?
– 08:56 How does Hairbrained Schemes’ approach work in terms of system vs. narrative design?
– 11:14 What is the core experience of the games Aljernon works on?
– 14:24 What are some of the challenges with moving a game from pen and paper to a digital format?
– 18:28 Aljernon talks about his experience at Full Sail University.
– 20:26 Aljernon gives his thoughts about learning game design as a craft.
– 24:59 Aljernon asks about studying from a design perspective.
– 29:19 How can game designers use Twitch to be more successful?

#152: Professor Rob’s Mailbag

#152: Professor Rob’s Mailbag

Description

Dirk, David, and Rob get together to answer more of your questions. The Game Design Roundtable audience continues to provide poignant and intriguing questions, and our trio of hosts is ready to help.

Contact Info
Dirk Knemeyer – @DKnemeyerwww.artana.comDirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau –@RobDaviau, rob.daviau@ironwallgames.com

Episode Outline

  • 0:12:08 – Anti-quarterbacking
  • 0:21:33 – Creativity and inspiration
  • 0:33:53 – Witnessing playtesting
  • 0:41:41 – Emergence in boardgames
  • 0:50:57 – Design and marketing
Episode #150: Travel Catch-up and Listener Mail

Episode #150: Travel Catch-up and Listener Mail

Description
Dirk, David, and Rob are here on the momentous 150th episode of the Game Design Roundtable to talk about their recent travels. David is traveling the globe to support his game studio and Rob returns from the prestigious Spiel des Jahres awards in Germany. They also tackle some more of your insightful questions.

Contact Info
Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau – @RobDaviau, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:58 – Star Trek Conventions
  • 0:09:02 – Spiel des Jahres
  • 0:20:49 – Prototype Cards and nanDECK
  • 0:23:16 – Bidding mechanics
  • 0:32:01 – Abstract games
  • 0:40:50 – Well-written rules
  • 0:49:13 – Designer credits
Episode #148: More Listener Mail

Episode #148: More Listener Mail

Description
Dirk, David, and Rob are back to answer more of your questions. How viable is it to break into the market and make a decent salary? Is high-quality art worth it? And just how do you get cards printed?

Contact Info
Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau – @RobDaviau, rob.daviau@ironwallgames.com

Episode Outline

  • 0:00:41 – Games that use memory as a resource
  • 0:14:04 – How to print cards and prototypes
  • 0:25:39 – Art and artists
  • 0:37:43 – Hobby market vs mass market
  • 0:56:31 – The value of IP
Episode #147: Black Straw Games

Episode #147: Black Straw Games

Description
Dirk and David welcome designer Sarah Graybill of Black Straw Games to the show to talk about their unique brand of games. Black Straw have developed a collection of abstract and family friendly games while also working to foster the game development community.

Contact Info
Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Sarah Graybill – @blackstrawgames, blackstrawgames.com

Episode Outline

  • 0:00:58 – Black Straw Games
  • 0:04:30 – Abstract games
  • 0:11:37 – Rocket Squad
  • 0:15:32 – Publishers
  • 0:18:17 – The design process
  • 0:22:55 – Oolong
  • 0:28:41 – Community development
  • 0:36:59 – Goals for the company
  • 0:44:27 – Oblique
Episode #146: Soren Johnson and Offworld Trading Company

Episode #146: Soren Johnson and Offworld Trading Company

Description
Soren Johnson is back to talk to Dirk and David about his new game, Offworld Trading Company. Offworld is the product of Soren’s own game development studio, Mohawk Games. He dives deep into the development process and the early access model and shares how the game has evolved over time.

Contact Info
Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Episode Outline

  • 0:02:20 – The development process
  • 0:16:48 – Tutorials and concepts
  • 0:21:01 – The campaign
  • 0:33:04 – The daily challenge
  • 0:37:15 – Black markets and goon squads
  • 0:45:25 – Refining the campaign
  • 0:47:05 – Early access and launch
  • 0:55:47 – “Lessons learned”
Episode #144: Chris Zinsli and Cardboard Edison

Episode #144: Chris Zinsli and Cardboard Edison

Description
Dirk and David are joined by designer and board game community member Chris Zinsli. Chris and his wife Suzanne are the founders of Boardgame Edison, a resource for designers of board games. Their blog and other media have helped countless designers get their ideas into production. They also co-design and publish a slew of their own games that touch on a wide variety of topics.

Contact Info
Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Chris Zinsli- @cardboardedison, www.cardboardedison.com

Episode Outline

  • 0:00:18 – Cardboard Edison
  • 0:06:23 – The Process
  • 0:09:58 – Cardboard Edison award-winner “Blood of an Englishman”
  • 0:19:17 – Building the business and publishing
  • 0:25:57 – Tessen
  • 0:33:30 – Dubai
  • 0:40:11 – Saltana
  • 0:42:13 – Working with other publishers
  • 0:45:43 – Co-designing with your spouse
  • 0:49:27 – Pitching to publishers