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Tag: Challenges

Episode #100: Failbetter Games and Fallen London with Alexis Kennedy and Liam Welton

Episode #100: Failbetter Games and Fallen London with Alexis Kennedy and Liam Welton

Description

Alexis Kennedy and Liam Welton from Failbetter games join Dirk to talk about their dark games set in the world of Fallen London. With a background that goes from free-to-play web games to more traditional PC games, Failbetter has learned many lessons on design and business on their way to their latest game, Sunless Sea.

 

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Liam Welton – @LiamWelton, liam@failbettergames.com

Alexis Kennedy – @alexiskennedy, alexis@failbetter.com

 

Episode Outline

  • 0:00:26 – Failbetter Games

  • 0:06:24 – The world of Fallen London

  • 0:25:22 – Fallen London development

  • 0:40:18 – Design challenges

  • 0:52:39 – Business models

  • 0:54:31 – Failbetter’s design process

  • 1:01:24 – Future projects

 

Episode #97: Karla Zimonja and the Fullbright Company

Episode #97: Karla Zimonja and the Fullbright Company

Description

Dirk and David are joined by Karla Zimonja of the Fullbright Company to talk about Gone Home, the challenges and benefits of working on a small team, and the transition of going from AAA game development to a small, independent studio.

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Karla Zimonja – @zusty, www.fullbright.company

Episode Outline

  • 0:00:31 – Fullbright Company history

  • 0:02:51 – Gone Home development

  • 0:09:59 – Plot and setting decisions

  • 0:20:58 – Karla’s background

  • 0:38:14 – Gone Home’s team

  • 0:42:50 – Workflow

Episode #94: Offworld Trading Company with Soren Johnson and Jon Shafer

Episode #94: Offworld Trading Company with Soren Johnson and Jon Shafer

Description

Jon and Dirk talk to game designer and TGDRT regular Soren Johnson about his upcoming game, Offworld Trading Company. His real time strategy economic game is currently in beta. Soren talks about the state of the game and the challenges he has in front of him.

 

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Soren Johnson – @sorenjohnson, designer-notes.com, offworldgame.com

Jon Shafer – atthegatesgame.com, contact@conifergames.com, @jonshaferdesign

Episode Outline

  • 0:02:56 – “The Sid Way”

  • 0:08:59 – The inspiration for OTC

  • 0:20:41 – Gameplay

  • 0:35:35 – Sound design

  • 0:39:15 – The exploration phase

  • 0:47:04 – Current challenges

Episode #72: Playtesting

Episode #72: Playtesting

 

Description

Rob Daviau returns to the show to talk to Dirk and David about playtesting and the challenges of getting good feedback. Are core gamers good playtesters? How much playtesting is necessary? The show concludes with a discussion on the covenant between games and their players – how many playthroughs are “enough”?

 

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau – @RobDaviauGamer, rob.daviau@ironwallgames.com

 

Episode Outline

 

  • 0:00:46 – Playtesting Seafall

  • 0:09:45 – Playtesting and CCGs

  • 0:19:22 – Prototypes

  • 0:36:45 – Getting the right feedback

  • 0:39:10 – The creativity in boardgames

  • 0:45:58 – Shorter experiences