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Month: May 2018

#194 Kickstarter Results and Listener Questions

#194 Kickstarter Results and Listener Questions


David Heron – @DavidVHeron
Dirk Knemeyer – @DKnemeyer, artana.com, dirk@artana.com
Rob Daviau – @robdaviau

Episode Outline
– 00:14 Fireball Island Kickstarter campaign update
– 03:44 What does the success of the Kickstarter campaign mean for Restoration Games?
– 06:00 What are the selection criteria for bringing and old property back to life?
– 08:55 For others thinking about starting a Kickstarter, what are some tips?
– 14:00 Is this a new role for Rob?
– 15:27 Listener Question: Are there ‘Hooks’ that game designers use, like a hook in a song?
– 19:28 How can you achieve replayability?
– 25:00 How do bigger companies sometime fumble around the idea of replayability?
– 27:13 If you want to be a game designer, make sure you consider what the publishers needs may be
– Board games as three act plays
– 35:03 How do you end and game?

#193 Game Designer Kellee Santiago

#193 Game Designer Kellee Santiago

Kellee Santiago – instagram.com/kelleesan/, kelleesantiago.com
Dirk Knemeyer – @DKnemeyer, artana.com, dirk@artana.com

 

Episode Outline
– 00:19 Kellee’s background in game design
– 07:27 What are some games that influenced Cloud?
– 12:18 More information about Kellee and her collaborations with Jenova Chen.
– 17:11 How did investments into the company work?
– 20:24 What are some of the lessons learned that listeners can benefit from?
– 23:23 What is Kellee working on now?
– 27:21 What is the state of VR games at the moment?
– 30:33 Kellee’s thoughts about the history of games design.