Dirk, David, and Rob peek into the mailbag once again and answer your questions. After a brief celebration over the recent success of Pandemic Legacy, the trio talk about design-driven narrative and a few questions about the dirty details of rules.
- 0:04:41 – Tools for design-driven narrative
- 0:22:38 – Errata and updates for tabletop games
- 0:39:22 – Handling obscure or difficult rules
- 0:49:00 – Game design vocabulary