Dirk, David, and Rob get together to talk about what happens when the game has shipped and there’s still more to do. Post-launch support can come in the form of features that were originally left on the cutting room floor, expansions to existing content, or continuations of a line with new product. All three of our panelists have experience with expansion content across different industries and share their insights with the listeners.
0:00:51 – Content at the end of the game design
0:08:03 – Business models and design
0:23:51 – Expansion design for tabletop
0:31:51 – Who’s doing expansions right?
0:38:27 – Map expansions