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Month: August 2015

Episode #131: David Somerville and Trove

Episode #131: David Somerville and Trove

Dirk and David talk to game designer David Somerville about his game Trove and experiences publishing his first game. David shares his insights as far as community management, how to hand things over, and pitching your games. Other David shares that he really, really wants to be a cave.

Contact Info

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
David Somerville – @thisistrove

Episode Outline

  • 0:00:18 – Dave’s background

  • 0:02:31 – Trove: The Crystal Caverns

  • 0:13:04 – Staying current while designing

  • 0:15:21 – Getting set up with a publisher

  • 0:26:20 – Earlier games

  • 0:39:18 – Advice

  • 0:51:28 – Pitching your game

Episode #130: Catching up and Some Listener Mail

Episode #130: Catching up and Some Listener Mail

Description

We’re back! After a brief hiatus due to the craziness of Gen Con the crew is back to tell their stories and get caught up on all the new developments. Dirk, David, and Rob talk about Gen Con, the new collaboration between Dirk and David, and answer a little bit of listener mail.

Contact Info

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com
David Heron – @DavidVHeron
Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com

Episode Outline

  • 0:05:48 – Seafall update

  • 0:09:16 – Chronicles

  • 0:22:51 – Star Trek

  • 0:30:26 – Gen Con

  • 0:40:09 – Return on investment vs artistic statement