Dirk and David talk to game designer David Somerville about his game Trove and experiences publishing his first game. David shares his insights as far as community management, how to hand things over, and pitching your games. Other David shares that he really, really wants to be a cave.
Contact Info
Dirk Knemeyer – @DKnemeyer
David Heron – @DavidVHeron
David Somerville – @thisistrove
Episode Outline
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0:00:18 – Dave’s background
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0:02:31 – Trove: The Crystal Caverns
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0:13:04 – Staying current while designing
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0:15:21 – Getting set up with a publisher
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0:26:20 – Earlier games
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0:39:18 – Advice
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0:51:28 – Pitching your game