Episode #99: Stuck in the Ditch

Episode #99: Stuck in the Ditch


Sometimes a game design just goes off the rails. Scope creep, overly-ambitious ideas, a loss of focus… these can be devastating to any project. Dirk, David, and Rob Daviau talk about how a game can get off the right path and what can be done to get it back on track.


Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

Rob Daviau -@RobDaviauGamer, rob.daviau@ironwallgames.com


Episode Outline

  • 0:00:17 – Seafall

  • 0:03:38 – Design by committee

  • 0:18-14 – Assessing the state of a game

  • 0:32:25 – Big games vs small games

  • 0:42:23 – Patching and hotfixes

  • 0:50:38 – Examples

  • 1:00:03 – Advice for getting out of the ditch

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