Description
Dirk, David, and Rob get down to the nitty-gritty about prototyping their game concepts, both on the digital side and the tabletop side. What does a good prototype look like, and more importantly: how is one actually made?
Contact Information
Dirk Knemeyer – @DKnemeyer
David Heron – @DavidVHeron
Rob Daviau -@RobDaviauGamer, hello@robdaviau.com
Episode Outline
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0:00:58 – Working with the family
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0:09:36 – Resolution and detail
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0:15:46 – Digital prototyping
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0:23:28 – Prototyping a licensed game
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0:27:30 – Prototyping different components
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0:42:22 – Playing prototypes