Episode #48: X-COM & Tactical Games. With Julian Gollop

 

Contact Information

Jon Shafer - @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer - @DKnemeyer, www.CQGames.com, Dirk@Knemeyer.com

Julian Gollop – @Julian_Gollop, www.GollopGames.com,

 

Episode Outline

  • 0:00:50 – Julian’s early career

  • 0:09:50 – The history of X-COM

  • 0:23:00 – Life after X-COM

  • 0:34:16 – Julian’s evolution as a designer

  • 0:42:20 – What makes a designer?

  • 0:48:38 – Choosing a development platform

  • 0:53:06 – What makes X-COM special?

  • 1:01:30 – Julian’s ‘favorite child’

 

One Response to “Episode #48: X-COM & Tactical Games. With Julian Gollop”

  1. [...] Episode #48 is live! Jon and Dirk are joined by Julian Gollop, designer of ‘X-COM: UFO Defense’ (aka ‘UFO: Enemy Unknown’) and a game development veteran with 30 years of experience. They discuss Julian’s distinguished career, how the design discipline is special and what made X-COM stand above so many games over the decades. [...]