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Month: September 2013

Episode #46: Theme, Mechanics & Fun

Episode #46: Theme, Mechanics & Fun

 

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

 

Episode Outline

  • 0:01:08 – Definitions

  • 0:05:15 – Business considerations

  • 0:16:00 – Favoring one over the other

  • 0:22:08 – What is ‘fun’?

  • 0:31:50 – Theme vs mechanics

  • 0:43:30 – Can you omit one?

  • 0:53:00 – Jon’s approach in At the Gates

  • 1:00:40 – Dirk’s approach

  • 1:02:17 – David’s approach

Episode #45: Tabletop & Digital Design. With Ed Beach

Episode #45: Tabletop & Digital Design. With Ed Beach

 

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Ed Beach – home.comcast.net/~ebeach, EdBeach@Comcast.net

 

Outline

  • 0:00:32 – ‘Here I Stand’

  • 0:08:35 – Ed’s design background

  • 0:14:04 – Differences between digital & tabletop design

  • 0:27:35 – How do you encourage negotiation?

  • 0:40:13 – Large scale VS small scale design

  • 0:46:20 – Scenario design VS tabletop design

  • 0:51:36 – Applying lessons across disciplines

  • 0:59:25 – Ed’s future projects

Episode #44: Competition, Endgames & Updates

Episode #44: Competition, Endgames & Updates

Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Outline

  • 0:00:32 – Solium Infernum

  • 0:05:50 – Issues with deep competitive games

  • 0:19:50 – City of Remnants

  • 0:29:20 – Why are endgames so rarely good?

  • 0:47:00 – Update on Dirk’s projects

  • 1:05:17 – Update on At the Gates

  • 1:13:25 – The strategy of playtesting

Episode #43: Randomness

Episode #43: Randomness


Contact Information

Jon Shafer – @JonShaferDesign,www.JonShaferOnDesign.com, Jon.Shafer@ConiferGames.com

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

David Heron – @DavidVHeron

 

Episode Outline

  • 0:00:23 – What is randomness?

  • 0:03:55 – What makes randomness good?

  • 0:08:45 – Randomness and casual VS hardcore

  • 0:15:56 – Problems trying to mitigate randomness

  • 0:23:10 – Probability

  • 0:38:15 – Fairness

  • 0:50:40 – Input randomness