Episode #36: Occult Chronicles & Life as an Indie. With Vic Davis

Episode #36: Occult Chronicles & Life as an Indie. With Vic Davis

 

Contact Information

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Vic Davis – info@crypticcomet.com

 

Episode Outline

  • 0:00:00 – Overview of the Occult Chronicles
  • 0:01:53 – Permadeath
  • 0:03:15 – Deep customization of personal avatars
  • 0:04:44 – 2d graphics and board game look
  • 0:06:34 – Geography in Vic’s games
  • 0:08:00 – Wargames that Vic enjoys
  • 0:08:55 – Dungeon area in Occult Chronicles
  • 0:12:20 – The idea for Occult Chronicles
  • 0:15:13 – Vic’s Background
  • 0:16:20 – Vic’s use of Adobe Director
  • 0:22:44 – Design process for Occult Chronicles
  • 0:27:45 – Why Vic tries to design games that progress at a slow pace
  • 0:30:31 – Board games Vic enjoys playing
  • 0:35:50 – How Vic realized that he could develop his own, marketable games
  • 0:50:58 – About Armageddon Empires
  • 0:53:00 – About Solium Infernum
  • 0:54:08 – About Six Gun Saga
  • 0:55:40 – Dark themes in Vic’s games
  • 0:57:10 – All the items in Solium Infernum
  • 1:05:00 – Vic’s advice for new indie game developers
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