Browsed by
Month: December 2012

Episode 7: Experience & Replayability. With Scott Lewis

Episode 7: Experience & Replayability. With Scott Lewis

 

Contact Information

Jon Shafer – @JonShaferDesignwww.JonShaferOnDesign.comJon.Shafer@Comcast.net

Dirk Knemeyer – @DKnemeyer www.artana.comDirk@Knemeyer.com

Scott Lewis – @DeftMunky

 

Episode Outline

  • 0:00:55 – Housekeeping
  • 0:03:20 – What Are Experience Games?
  • 0:08:55 – Is Replayability Always Better?
  • 0:13:15 – Making Replayable Games Less Bland
  • 0:15:10 – Hardcore VS Casual
  • 0:23:45 – Are Experience Games Harder to Design?
  • 0:32:40 – What Games Have Done Both?
  • 0:41:45 – Why Do We Play Games?
  • 0:49:50 – The Impact of Multiplayer and AI
  • 0:54:25 – Roguelikes
  • 1:00:15 – Can a Game be Infinitely Replayable?

Read More Read More

Episode 6: Running a Game Company. With Uwe Eickert

Episode 6: Running a Game Company. With Uwe Eickert

 

Contact Information

Jon Shafer – @JonShaferDesignwww.JonShaferOnDesign.comJon.Shafer@Comcast.net

Dirk Knemeyer – @DKnemeyer www.artana.comDirk@Knemeyer.com

Uwe Eickert – www.Academy-Games.com

 

Episode Outline

  • 0:00:34 – Uwe’s Background & Design Work
  • 0:15:10 – Thoughts on What We’ve Been Playing
  • 0:36:00 – What We’ve Been Working On
  • 0:57:20 – What’s It Like to Run a Game Company?

Read More Read More

Episode 4: Storytelling & Crusader Kings 2. With Paradox.

Episode 4: Storytelling & Crusader Kings 2. With Paradox.

 

Contact Information

Jon Shafer – @JonShaferDesign, www.JonShaferOnDesign.com, Jon.Shafer@Comcast.net

Dirk Knemeyer – @DKnemeyer, www.artana.com, Dirk@Knemeyer.com

Chris King – King@ParadoxPlaza.com

Henrik Fåhraeus – Henrik@ParadoxPlaza.com

 

Episode Outline

  • 0:05:17 – Thoughts on What We’ve Been Playing
  • 0:23:43 – What We’ve Been Working On
  • 0:36:52 – Storytelling in Games

Read More Read More